I wanted to push myself for this project. I decided to make a set of swords based on various concepts, The Slayer's Claw, The Graphene blade, and this Dwarven Blade inspired by a weapon concept from @Baldi Konjin. All credit to him for that. Specifically for the Dwarven Blade, I wanted to experiment with painted normals, so I worked on using that technique for this project; in the video, each stroke follows normal information, and it was all handmade with only a couple of generators on the overall piece. All swords were Modeled, Textured, and UVed by me in Substance Painter, Unreal Engine, Zbrush, and Autodesk Maya.